Workers Organize For Better Conditions And Representation In The Gaming Industry In a landmark decision, employees of the World of Warcraft gaming team at Microsoft have voted to unionize. This move significantly expands the presence of organized labor within Microsoft Corp, bringing the total number of unionized gaming employees at the company to approximately 1,750. The successful unionization effort, overseen by an arbitrator, highlights a growing trend towards unionization in the tech and gaming industries. The Path to Unionization The unionization vote was organized by the Communications Workers of America (CWA), with a majority of the Warcraft team’s employees supporting the effort. This team includes a diverse group of artists, designers, engineers, producers, and quality assurance testers. The organizing committee, led by figures such as Kathryn Friesen, a Warcraft designer, aims to negotiate for better pay, remote work options, and enhanced workplace diversity and...
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